Tag Archives: slug

It’s Official: the Slug has been stolen

Yes, it’s true, I’m sad to say. The Slug was stolen from WonderRoot Gallery on Friday, December 4. According to the staff, they were getting ready to hang for the ASIFA Animation Benefit Show…he was there at 10am, and at 4pm they noticed he was gone. I’m pretty sad, as I wanted him to meet everyone and perhaps do a little PR for me – he was supposed to hang for the duration of the show, the month of December.
I came Friday for the opening night and noticed my Nut piece was hanging, but the Slug wasn’t. I inquired, they said they’d look into it. Several days later, no leads. No slime trails. He’s a slug, right, can’t get that far, which is why he must’ve been slug-napped. Ok, had to throw that in to cheer myself up.
I know it’s not a Boccioni sculpture, or even art in some people’s eyes, but you just shouldn’t steal. On the plus side, it’s motivated me to make more…if people will steal it, maybe some moral people will pay a little money.
So sadly, there will be no slime for Christmas. If you have any leads, please let me know. I had a business card taped to the back, and my name signed as well.

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Filed under animation, atlanta

Slugs!

A few years ago I woke in the night with an idea about a little snail going on an adventure. I quickly sketched it down, and incorporated it into Motion 101 class, which led to this.

Lately, I’d been thinking about creating a 3-dimensional slug, but just of its bust. Sort of a “happy face” to hang on the wall. Or a hunter’s prize, which is rather silly – not just because how could you stuff a slug for a wall bust, but rather why would you be proud of being able to snag a slug? Well, silly things give me joy, so here’s to some clay, slime and love.

Posing on the wall

“Spludge” – what I call wonderful slug neck fat. Looks better in person.

Slime test

Painting clay. Forgot to take pics of sculpting process…

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Hi

Hi!

I’ve been a bit over my head lately, trying to keep up with 5 classes and a job, but that’s nothing out of the norm at the PC factory.  It is sad when you can’t get sympathy for only getting 2 hours of sleep.  I’m lucky, I know – I got to go to bed at 5 when some people are getting up for class then, and not drag my lazy ass out of bed until 7.  Mondays are just long, treacherous days, along with the days preceding it, so here’s a happy little guy who will meanwhile share some cheerful slime with you.

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Filed under design, Portfolio Center